Wiki Gear Ammo
Ammo
Laser (LC-1…LC-4, SSA, LBA, KLA) and rocket (RC-1…RC-4) ammo: multipliers, packs, prices and where they come from.
Every laser or rocket volley uses ammo: one round per fitted weapon. Ammo multiplies damage: ×1 ammo gives the base damage, ×3 three times as much. The LC-1 and RC-1 are free and unlimited and never run out.
Laser ammo (LC)
| Ammo | Multiplier | Pack | Source | Feature | Description |
|---|---|---|---|---|---|
| LC-1 Quartz | ×1 | 1,000 | Free and unlimited | Plain quartz charge; multiplies a laser's light flat and cheap. | |
| LC-2 Amber | ×2 | 1,000 | Store: 15,000 Credits / pack | A warm, slow-burning charge; the light passes through amber and comes out heavier. | |
| LC-3 Shardglass | ×3 | 1,000 | Store: 1,200 Silicite / pack | Ring crystal cut from the Belt; bends the light and lifts the multiplier. | |
| LC-4 Ringwright | ×4 | 1,000 | Made in Production only; the bonus of ring shard crates and the Grand Wormhole Chest give it too | Premium ammo | A charge that carries Ringwright grain; the highest ordinary multiplier in the cluster. |
| Shield Suction Ammo | ×2.5 | 1,000 | Store: 1,500 Silicite / pack | Hits shields only and adds as much shield to you as it hits; the lightning link is the hit feedback | Hits only the target's shield and never its hull; whatever shield it takes joins your own. Does nothing to a target with no shield. |
Special ammo: LBA and KLA, with their own buttons
| Ammo | Multiplier | Pack | Source | Feature | Description |
|---|---|---|---|---|---|
| Laser Burst Ammo | Button | 1,000 | Store: 6,000 Silicite / pack | Not selected; it has its own button (6 on the keyboard): when pressed, a 9-shot sweep goes at the same target at once; shares a 15 s cooldown with the KLA | Not a selected ammo: a special stock with a button of its own (key 6). Press it and, with the target in laser range, it fires a 9-shot sweep at your target at once (like a machine gun, no shot misses), then waits 15 seconds; that wait is shared with KLA, so neither fires meanwhile. Normal fire carries on with your selected ammo. |
| Locking Shot | Button | 1,000 | Store: 2,500 Silicite / pack | Not selected; it has its own button (T on the keyboard): when pressed, enemies within 300 m are slowed by 45% (speed and turning) for 3 s; shares a 15 s cooldown with the LBA | LBA's crowd-control sibling, with a button of its own (key T). Press it and, with the target in laser range, one locking pulse hits the target at once: the target and the enemies around it slow down (speed and turning) for a short time and take light damage; then it waits 15 seconds, shared with LBA. Half as strong on bosses. |
Rocket ammo (RC)
| Ammo | Multiplier | Pack | Source | Feature | Description |
|---|---|---|---|---|---|
| RC-1 Plain | ×1 | 100 | Free and unlimited | An unadorned iron warhead; raises a rocket's base damage a little, reliably. | |
| RC-2 Shrapnel | ×2 | 100 | Store: 15,000 Credits / pack | A warhead that bursts into pieces; spreads the damage wide and raises the multiplier. | |
| RC-3 Shard Head | ×3 | 100 | Store: 1,000 Silicite / pack | Premium ammo | A sliver of the Ring set into the warhead; high multiplier, eerie sound. |
| RC-4 Collapse | ×4 | 100 | Made in Production only | Premium ammo | A warhead modeled on the Ring's fall; the heaviest multiplier a rocket can carry. |
Rules
- Packs: a laser pack is 1,000 rounds and a rocket pack is 100 rockets; you can hold at most 9,999,999 rounds.
- Selecting: on a desktop use the number keys (lasers 1–5, LBA 6, rockets 7 8 9 0; T for the KLA), on a phone the ammo fan. When a stock runs out or your selection does, the game falls back to the ammo below it (LC-2 → LC-1, LC-3 → LC-2, LC-4 → LC-3, SSA → LC-2, RC-2 → RC-1, RC-3 → RC-2, RC-4 → RC-2).
- Auto buy: if you switch it on in the Hangar, Credit ammo that runs out is bought again by itself. It starts off, even after the first pack. Ammo the Store does not sell (LC-4, RC-4) is never bought automatically; the SSA is sold, so it can be bought automatically like the LC-3 (when it runs out while selected); for the LBA and the KLA, auto buy buys one pack (at the current price) if the stock is not enough for one shot at the moment you fire. No ammo has a daily purchase limit.
- Production: the LC-4 and RC-4 are not sold in the Store, and the SSA, LBA and KLA are found both in the Store (Silicite) and in Production; in the Production window they are made from Alloy, Coil, Dust and some Credits (the LC-4, RC-4, LBA and KLA also need Weapon Alloy and Current Essence: the LC-4 Weapon Alloy, the RC-4 Current Essence, the LBA both, the KLA mostly Current Essence) (Menu → Industry → Production). The stock you hold stays, and you keep using it.
- SSA (Shield Suction Ammo): a selectable laser ammo (×2.5), but all of its damage goes only to the target's shield and never touches its hull; it adds exactly as much to your own shield as the shield it hit, and once your shield is full the rest is wasted. It has no effect on a target with no shield (it does not fire and no round is spent): to kill it you switch to other ammo. The lightning link is the hit feedback. It does not count as damage: it does not enter the kill share or Life Steal, and only other ammo can kill a creature. In PvP the power limit applies to the damage part as it is. The AI Commander cannot hunt with the SSA.
- LBA (Laser Burst Ammo): it is not a selected ammo but a separate stock, and like the skills it has its own button (6 on the keyboard; on a phone, the LBA button to the left of the skill buttons, next to D1 · D2). When you press it and the target is within laser range, a 9-shot sweep goes at the same target at once (like a machine gun; no shot misses, and it hits no other creature or pilot); it is never fired by itself, and if you do not press it, it is never fired. The sweep lands on the target as a single hit and does not weaken with distance. The LBA and KLA share a single cooldown: when one is fired both wait 15 s, so each cooldown you choose one: burst or control. The button shows the shared cooldown ring and your stock; with no stock or no target, the press is refused and tells you why. Only the AI Commander's settings have an on/off option for firing the LBA itself. The load of a shot is 3 times a normal volley. It is the game's most expensive ammo: one pack in the Store costs 6,000 Silicite.
- KLA (Locking Shot): the crowd-control sibling of the LBA, with its own button (T on the keyboard). When you press it and the target is within laser range, a locking shot goes at the target at once: the target and the enemies within 300 m of it are slowed by 45% (speed and turning) for 3 s, and each takes light damage of half a volley; against pilots the slow is 30% for 2 s. On bosses the slow is halved, and it does not take hold while spawn invulnerability lasts. A new hit refreshes the time; it does not stack. It has a 15 s cooldown (shared with the LBA), and the load of a shot is 3 times a volley. One pack costs 2,500 Silicite in the Store, and it can be made in Production too.
- Prices: the Store price is a convenience price (LC-3 1,200 Silicite, RC-3 1,000 Silicite, SSA 1,500 Silicite). The Market floor, Production and auction value are worked out from a separate value (LC-3 and RC-3 257, SSA 500, KLA 1,700, LBA 2,000 Silicite); if you make it yourself or buy it on the Market it comes out much cheaper than in the Store. The order is the same at every measure: LC-3 = RC-3 < SSA < RC-4 < LC-4 < KLA < LBA.
- Antimatter: no ammo uses Antimatter; all of it fires without Antimatter.
- In PvP: the part of the ammo above ×1 is halved; premium ammo (LC-4, RC-3, RC-4) has an effect against pilots of at most ×3 for lasers and ×2 for rockets (the excess counts at 50%). Against Exiles it hits with its full multiplier.
- The crates' surprise: besides Credits and XP, ring shard crates give one of three rewards: LC-3 or RC-3 ammo, LC-4 ammo, or Silicite.
You will see the laser change color with the ammo: ×1 white, ×2 green, ×3 blue, ×4 purple, the SSA cyan, the LBA amber; the KLA's locking shot draws an ice-blue ring and link.
The Weapons page has module damage, and the Wormhole page has the LC-4, SSA and LBA reward.