The 100-step Career, Daily and Weekly quests: how much they pay and when they open.
Quests come in four kinds: Career (a permanent chain that opens in order), Honor (a side list that depends on other players), Daily and Weekly. Open them with the Quests button in the Menu (G); you can track as many quests at once as you like. Level only opens quests: no map, ship or skill is locked behind a level.
Career
The 100-step main chain teaches the game in order: movement, targeting, lasers, rockets, crates, the station, your first generator, Surge, your first laser upgrade; then the gate, skills, chat, ammo, drones, mining, the Refinery, the second config, the Black Market, a new hull… Before every jump to a higher map comes a readiness block (9 blocks, 27 steps): it has you fit, upgrade and arm your ship with lasers, rockets, generators, chips and drones and reach a Power threshold. Buying is not enough, the part has to be fitted; when a step is done your ship grows stronger and a short Growth moment card shows how much. If you try to enter a map for the first time without being ready, the gate warns you; it does not lock. At the end of every section there is a big hunt, and its reward is enough Credits for the next ship. The chain is made only of creature hunts and steps that teach the game; no step depends on other players, so it moves forward even if nobody else is online. When the last step is claimed the Career is complete; there is no endless quest chain after it, and the Daily and Weekly quests carry on.
Rookie (X-1)recommended Lv 1+ · 11 steps
#
Step
Quest
Goal
Credits
1
First flight
Move your ship.
—
500
2
Pick a target
Target a Looter.
—
500
3
First hunt
Shoot down 1 Looter.
—
1,000
4
Rockets
Fire 3 rockets.
3
1,000
5
Ring shards
Collect 2 crates.
2
1,000
6
Back to base
Enter the station ring and wait one second.
—
1,500
7
Shield generator
Buy a KJ-1 from the Store.
—
2,000
8
Surge
Use the Surge skill.
—
2,000
9
Looter hunt
Shoot down 10 Looters.
10
8,500
10
Second-tier laser
Buy an LT-2 Beacon from the Store.
—
3,000
11
Fit the module
Open the Hangar and fit the LT-2 into a laser slot.
—
1,500
Patroller (X-2)recommended Lv 3+ · 17 steps
#
Step
Quest
Goal
Credits
1
Second map
Take the gate to X-2.
—
3,000
2
Raider hunt
Shoot down 5 Raiders.
5
9,500
3
Recharge
Use the Recharge skill.
—
2,000
4
Say hello
Write a message in chat.
—
1,000
5
Raider pack
Shoot down 15 Raiders.
15
29,000
6
Ammo
Buy an LC-2 ammo pack.
—
2,500
7
Pick the ammo
Select the LC-2 ammo.
—
1,500
8
First drone
Buy 1 Escort Drone from the Hangar.
—
4,000
9
Drone laser
Fit a laser to your drone.
—
2,000
10
Raider harvest
Shoot down 25 Raiders.
25
47,000
11
Refinery
Refine an Alloy or a Coil.
—
3,000
12
Refinery boost
Load a boost onto your ship.
—
2,000
13
X-2 harvest
Collect 8 crates in X-2.
8
6,000
14
Second config
Switch to Config 2.
—
2,500
15
Black Market
Bid on a lot in the Black Market.
—
3,000
16
Save up for a hull
Shoot down 45 Raiders.
45
85,000
17
New hull
Switch to a second-tier ship.
—
20,000
Border Keeper (X-3)recommended Lv 10+ · 11 steps
#
Step
Quest
Goal
Credits
1
Full battery
Your hull carries four lasers, Captain. Make every one an LT-2.
4
12,000
2
Shield and speed
Fill your generator slots: a bigger shield, a faster hull.
2
8,000
3
Third map
Move to your own X-3.
—
20,000
4
Rankings
Open the Rankings table.
—
3,000
5
Shard Hunter hunt
Shoot down 15 Shard Hunters.
15
65,000
6
Second-tier rocket
Buy an RK-2 and fit it into a rocket slot.
—
8,000
7
Shard Hunter pack
Shoot down 50 Shard Hunters.
50
220,000
8
First research
Research a node.
—
50,000
9
Elite hunt
Shoot down 25 Elite Shard Hunters.
25
250,000
10
Terror of the shards
Shoot down 250 Shard Hunters.
250
3,300,000
11
Third hull
Switch to a third-tier ship.
—
200,000
Hunter (X-4)recommended Lv 33+ · 10 steps
#
Step
Quest
Goal
Credits
1
A hunter's guns
All six lasers LT-2 at Lv8: X-4's Destroyers will feel it.
6
40,000
2
Rockets ready
Make your launchers RK-2, Captain: they land the first heavy blow.
2
25,000
3
The first big bulwark
Fit a KJ-2, Captain: let the Destroyers fail to break your shield in the first volley.
—
40,000
4
Hunting power
Reach Power 23,000: let X-4's named captain think twice when he sees you.
23,000
80,000
5
Deep border
Move to your own X-4.
—
100,000
6
Destroyer hunt
Shoot down 25 Exile Destroyers.
25
240,000
7
Lord of the region
Defeat X-4's named Exile captain.
—
300,000
8
Paragon hunter
Join a Paragon kill (at least 1% contribution).
—
400,000
9
Nightmare of the destroyers
Shoot down 500 Exile Destroyers.
500
22,500,000
10
Fourth hull
Switch to a fourth-tier ship.
—
800,000
Line Captain (the Threshold, X-5)recommended Lv 65+ · 8 steps
#
Step
Quest
Goal
Credits
1
Bulwark
The Threshold's captains tear shields apart; double your endurance with two KJ-2s.
2
100,000
2
Nine barrels
All nine lasers LT-2 at Lv15, Captain: out at the Threshold your salvo has to carry weight.
9
300,000
3
Escort wing
Three drones on your wing: each adds another laser to your salvo.
3
60,000
4
Line power
Reach Power 56,000: the Crew Captains of the Threshold are waiting for a pilot like you.
Make six lasers LT-3: the Ringwright machines endure, so strike harder.
6
1,500,000
2
Ringwright bulwark
Fit two KJ-3s: in open PvP let your shield swallow the first volley.
2
1,500,000
3
Common-zone power
Reach Power 238,000, Captain: beyond the Accord only your own strength speaks.
238,000
2,000,000
4
Ringwright region
Move to the shared region through your gate.
—
2,000,000
5
Ringwright machines
Shoot down 25 Ringwright machines in the shared region.
25
5,000,000
6
Get to know the Wormhole
Open the Wormhole window and look at the levels.
—
3,000,000
7
The Rift
Enter a Rift.
—
3,000,000
8
Open-world exam
Shoot down 1,000 Exile or Ringwright machines on open maps (level 5+ creatures).
1,000
30,000,000
9
First gate
Enter a Wormhole I with your entry pass.
—
5,000,000
Honor list
Five quests that depend on other players were taken out of the Career and sit in the Honor tab, in an unordered list that is always visible; they never stop the chain. Each one opens at the level of the section it came from, and when it is done you collect its reward (Credits, XP, Silicite) with Claim reward. You track them like other quests (a quest you have not accepted makes no progress). Event quests (Under the banner, the daily Event day, the weekly Event week) count for the Crown War: if you stay on the Touchstone for half of the battle (at most 5 min) and hit a pilot, or stand in a beacon circle for 30 s, you have taken part in that battle (once per battle).
Quest
Recommended level
Goal
Credits
Silicite
Friend: Send a friend request to a pilot.
Lv 10+
—
10,000
3
Company: Join a Company or found your own.
Lv 10+
—
50,000
3
First Honor: Shoot down a pilot from another unit (rewarded PvP).
Lv 65+
—
40,000
1,867
Line watch: Shoot down 5 pilots in the Threshold region (the Threshold, Mid Road, the Pockets) (rewarded PvP).
Lv 65+
5
700,000
10,667
Under the banner: Join a PvP event.
Lv 65+
—
400,000
3,500
Daily quests
Every day at 00:00 Turkey time, 4 quests are renewed (a 5th from Lv70: a dangerous-map, PvP or Crown quest), and finishing them all gives the Daily complete bonus. Until there are more than 50 players, PvP and invader quests do not appear (there is nobody to fight); event quests do. They open after step 11 of the Career. Every quest has a rarity (grey 50%, green 26%, blue 16%, purple 8%): Antimatter and Data Cores are paid ×1, ×1.6, ×2.6 or ×4.5 (the table values are the average). Changing a quest costs Silicite and every row has its own counter: the first paid change of a row costs 100, each one after doubles (200, 400 …); the counter resets at the daily reset. A row allows at most 5 paid changes an hour. Vessarion Plus gives 2 free changes per row every hour (they do not raise the price or count toward the hourly limit). A finished quest and a guest pilot cannot be changed; a change draws a new quest and a new rarity.
Difficulty
Hunt time (min)
Silicite multiple
Data Cores
Antimatter
Easy
5
×1.5
1
0
Medium
8
×1.8
3
0
Hard
14
×2
6
50
Daily complete bonus
15
×1.8
6
60
The Silicite reward is a multiple of the Silicite you would get from plain hunting for the same time (the "Silicite multiple" in the table): more against creatures of a higher rung, less against a lower one. Up to Lv10 this reward is scaled by ×0.25, so in your first session quests alone will not buy you the 2nd ship. Every quest also pays Credits and XP according to your level.
Weekly quests
Every Monday at 00:00 (Turkey time), 4 big goals arrive, with a Weekly complete bonus. They open after step 20 of the Career. Changing works like the daily ones (from 100 Silicite per row, doubling; reset at the weekly reset).
Difficulty
Hunt time (min)
Silicite multiple
Data Cores
Antimatter
Easy
40
×1.5
0
0
Medium
75
×1.8
15
0
Hard
120
×2
30
200
Weekly complete bonus
150
×1.8
30
300
Hunt time is the time that counts when a quest's goal does not know its own duration (PvP, events, crates); for "shoot down N creatures" quests the goal's real duration counts.